
Overview
Legality, special rules, and flavor text
Rules
Choose one — • Put a +1/+1 counter on each of up to two target creatures. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Entwine {3}{W} (Choose both if you pay the entwine cost.)
Rulings
If a permanent has +1/+1 counters and -1/-1 counters on it, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters (or none of either kind of counters) on it. — If you cast this spell by paying its entwine cost, you will be able to proliferate the counters that you placed with the first mode. — Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond. — To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents, and you can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them. — While proliferating, if you choose a permanent or player with multiple kinds of counters, the permanent or player gets another counter of each kind, not just one kind. This change from the original proliferate rules was introduced in a previous set. — You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since “any number” includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- CMM-67--normal
- Name
- Unbounded Potential
- Number
- 67
- Rarity
- Common
Type line & Magic stats
- Types
- Instant
- Mana cost
- {1}{W}
- Mana value
- 2
- Keywords
- Entwine — Proliferate
Set, artist & references
- Artist
- Iain McCaig
- Language
- English
- Set name
- Commander Masters
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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