
Overview
Legality, special rules, and flavor text
Rules
Flying, trample When Demonlord Belzenlok enters, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.
Rulings
Demonlord Belzenlok's ability causes it to deal an amount of damage to you all at once; it doesn't deal 1 damage multiple times. — If the mana cost of the nonland card includes {X}, X is considered to be 0. — If the nonland card doesn't have a mana cost, its mana value is 0. — Land cards exiled this way remain exiled. — Once the triggered ability resolves, the ability will continue until you either exile a nonland card with mana value 3 or less or fail to exile any nonland cards while performing the process. You can't choose to stop receiving the blessings of Demonlord Belzenlok any sooner. — The mana value of a split card, such as a card with aftermath from the Amonkhet block, is equal to the combined mana cost of its two halves.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- CMM-151--foil
- Name
- Demonlord Belzenlok (Foil)
- Number
- 151
- Rarity
- Rare
- Variant
- Foil
Set, artist & references
- Artist
- Tyler Jacobson
- Language
- English
- Set name
- Commander Masters
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
Extended catalog fields
Extra Scrydex fields not shown in card details above
Raw payload (remaining)
Other game-specific keys from the API
- Supertypes
- Legendary
eBay market prices
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Wastes#1056
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