
Overview
Legality, special rules, and flavor text
Rules
Flash When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. Cycling {W} ({W}, Discard this card: Draw a card.)
Rulings
Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. — If Cast Out leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled. — If a token is exiled this way, it will cease to exist and won't return to the battlefield. — In a multiplayer game, if Cast Out's owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn't an ability that goes on the stack, it won't cease to exist along with the leaving player's spells and abilities on the stack. — The exiled card returns to the battlefield immediately after Cast Out leaves the battlefield. Nothing happens between the two events, including state-based actions.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- CMM-816--normal
- Name
- Cast Out
- Number
- 816
- Rarity
- Uncommon
Type line & Magic stats
- Types
- Enchantment
- Mana cost
- {3}{W}
- Mana value
- 4
- Keywords
- Cycling — Flash
Set, artist & references
- Artist
- Magali Villeneuve
- Language
- English
- Set name
- Commander Masters
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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