
Overview
Legality, special rules, and flavor text
Rules
When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Rulings
If the triggered ability causes two Soldiers to be created (due to an effect such as that of Doubling Season), Ancestral Blade becomes attached to one of them. — No player may take any actions between the time you create the Soldier token and the time Ancestral Blade becomes attached to it. — The Soldier token that you create enters the battlefield as a 1/1 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 1/1 creature. Static abilities that affect the Soldier's power and toughness may change this, but Ancestral Blade will be attached to the Soldier before the game checks to see if it has toughness 0 or less. For example, if Illness in the Ranks ("Creature tokens get -1/-1") is on the battlefield, the Soldier will enter as a 0/0 creature, but then Ancestral Blade will make it a 1/1 and the token will survive.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- CMM-12--normal
- Name
- Ancestral Blade
- Number
- 12
- Rarity
- Common
Set, artist & references
- Artist
- Scott Murphy
- Language
- English
- Set name
- Commander Masters
- Game name
- Magic: The Gathering
Battle
Abilities, attacks, weakness & resistance
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