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The Animus (Foil)

Assassin's Creed · #69

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Overview

Legality, special rules, and flavor text

Rules

At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it. {T}: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.

Rulings

If either one of the targets of The Animus’s last ability is illegal when the ability begins to resolve, nothing will happen when the ability resolves. — The target legendary creature copies exactly what was printed on the card in exile and nothing else. It doesn’t copy any information about the object the card was before it was exiled.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
ACR-69--foil
Name
The Animus (Foil)
Number
69
Rarity
Rare
Variant
Foil

Type line & Magic stats

Mana cost
{2}
Mana value
2

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

Extended catalog fields

Extra Scrydex fields not shown in card details above

Raw payload (remaining)

Other game-specific keys from the API

Supertypes
Legendary

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More in this set

Other cards from Assassin's Creed

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