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Rock Hydra

30th Anniversary Edition · #167

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Overview

Legality, special rules, and flavor text

Rules

This creature enters with X +1/+1 counters on it. For each 1 damage that would be dealt to this creature, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. {R}: Prevent the next 1 damage that would be dealt to this creature this turn. {R}{R}{R}: Put a +1/+1 counter on this creature. Activate only during your upkeep.

Rulings

If put onto the battlefield without casting it from your hand, X will be zero. — Once on the battlefield, the X is considered to be zero when calculating its mana cost. — If damage that would be dealt to Rock Hydra can't be prevented, you still remove a +1/+1 counter from it for each 1 damage dealt. — You can activate the activated ability that prevents damage any time, even if no source seems likely to deal damage to you in the near future. It will prevent the next 1 damage that would be dealt this turn, even if that turns out to be much later in the turn.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
30A-167--normal
Name
Rock Hydra
Number
167
Rarity
Rare

Type line & Magic stats

Subtypes
Hydra
Mana cost
{X}{R}{R}
Mana value
2
Power / toughness
0 / 0

Set, artist & references

Language
English
Game name
Magic: The Gathering

Battle

Abilities, attacks, weakness & resistance

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